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Diffstat (limited to 'src/NeoRuntimeManager/IPC.js')
-rw-r--r-- | src/NeoRuntimeManager/IPC.js | 178 |
1 files changed, 178 insertions, 0 deletions
diff --git a/src/NeoRuntimeManager/IPC.js b/src/NeoRuntimeManager/IPC.js new file mode 100644 index 0000000..817c049 --- /dev/null +++ b/src/NeoRuntimeManager/IPC.js @@ -0,0 +1,178 @@ +/** + * This module is used to communicate with a python NeoRuntime instance. + * + * @author jakobst1n. + * @since 3.10.2021 + */ + +const net = require("net"); +let logger = require(__basedir + "/src/logger"); + +/** @type {int} How long wait between each reconnection attempt */ +const RECONNECT_INTERVAL = 1000; +/** @type {Object} ENUM-ish for command that can be sent to neoruntime */ +const COMMAND = Object.freeze({SET_GLOB : 0, + SET_VAR : 1, + SET_SEND_STRIP_BUF: 2}); +/** @type {Object} ENUM-ish for globvars */ +const GLOBVAR = Object.freeze({POWER_ON : 0, + BRIGHTNESS: 1}); +/** @type {Object} ENUM-ish for what type of data neoruntime sends */ +const DATATYPE = Object.freeze({STATES : 1, + STRIP_BUF: 2}); + +/** + * class that will keep a active connection to a socket if possible, and + * automatically reconnect. It will emit events when data is received, + * and it will send commands to the process. */ +class IPC { + + constructor(_socketFile, _eventEmitter) { + this.socketFile = _socketFile; + this.eventEmitter = _eventEmitter; + + this.client; + this.connected = false; + this.reconnectInterval = false; + + this.globvars = {}; + this.variables = {}; + + this.reconnect(); + } + + /** + * If we are not already attempting to reconnect, this will start a + * interval that tries to reconnect. */ + reconnect() { + if (this.reconnectInterval === false) { + this.reconnectInterval = setInterval(this.tryOpenSocketConnection.bind(this), RECONNECT_INTERVAL); + } + } + + /** + * This will attempt to connect to the socket, and then setup all listeners + * if it succedes. */ + tryOpenSocketConnection() { + // logger.info("Attempting to start IPC"); + + this.client = net.createConnection(this.socketFile) + .on('connect', () => { + clearInterval(this.reconnectInterval); + this.reconnectInterval = false; + // logger.info("IPC Connected."); + }) + .on("ready", () => { + this.connected = true; + }) + .on('data', (data) => { + switch (data[0]) { + case DATATYPE.STATES: + let json_data; + try { + json_data = JSON.parse(data.toString("ascii", 1)); + } catch (e) { + logger.warning("Could not parse json data from neoruntime"); + return; + } + + if (json_data.hasOwnProperty("globvars")) { + forEachDiff(json_data["globvars"], this.globvars, (key, newVal) => { + this.eventEmitter.emit("change", key, newVal); + }); + this.globvars = json_data["globvars"]; + } + if (json_data.hasOwnProperty("variables")) { + forEachDiff(json_data["variables"], this.variables, (key, newVal) => { + this.eventEmitter.emit("change", `variable/${key}`, newVal); + }); + this.variables = json_data["variables"]; + } + break; + + default: + logger.info(data); + } + + }) + .on("timeout", () => { + logger.info("IPC Timeout"); + }) + .on("close", (hadError) => { + // logger.info("IPC Close, hadError: ", hadError); + this.connected = false; + this.reconnect(); + }) + .on("end", () => { + // logger.info("IPC End"); + this.connected = false; + }) + .on('error', (data) => { + // logger.info('IPC Server not active.'); + this.connected = false; + this.reconnect(); + }) + ; + } + + /** + * Will send a command to the socket if we have a active connection, + * if not it will just drop the command. there is no queue implemented + * for such events. */ + sendCommand(commandType, name, value) { + if (this.connected) { + let buf = Buffer.allocUnsafe(128); // It's fine, we know what we are doing + // let buf = Buffer.alloc(128); + + switch (commandType) { + case (COMMAND.SET_GLOB): + buf[1] = name; + buf[2] = value; + break; + case (COMMAND.SET_VAR): + if (name.length > 32) { return {success: false, reason: "name too long", detail: "max size of name is 32 bytes"}; } + if (name.length > 93) { return {success: false, reason: "value too long", detail: "max size of value is 93 bytes"}; } + buf[1] = name.length; + buf[2] = value.length; + buf.write(name, 3, name.length, "ascii"); + buf.write(value, 3+name.length, value.length, "ascii"); + break; + case (COMMAND.SET_SEND_STRIP_BUF): + buf[1] = (name) ? 1 : 0; + default: + logger.info(`IPC UNKNOWN COMMANDTYPE ${commandType}`) + return; + } + + buf[0] = commandType; + this.client.write(buf); + return {success: true} + } + return {success: false, reason: "socket not connected", detail: "This usually means the python script is not running"}; + } + +} + +const isObject = v => v && typeof v === 'object'; + +/** + * Will call callback on all the differences between the dicts + */ +function forEachDiff(dict1, dict2, callback) { + for (const key of new Set([...Object.keys(dict1), ...Object.keys(dict2)])) { + if (isObject(dict1[key]) && isObject(dict2[key])) { + if (dict1[key].value !== dict2[key].value) { + callback(key, dict1[key]); + } + } else if (dict1[key] !== dict2[key]) { + if (isObject(dict2[key]) && (dict1[key] == null)) { + dict2[key].value = null; + callback(key, dict2[key]) + } else { + callback(key, dict1[key]); + } + } + } +} + +module.exports = {IPC, COMMAND, GLOBVAR};
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