diff options
Diffstat (limited to 'src/NeoRuntimeManager')
-rw-r--r-- | src/NeoRuntimeManager/IPC.js | 184 | ||||
-rw-r--r-- | src/NeoRuntimeManager/RuntimeProcess.js | 103 | ||||
-rw-r--r-- | src/NeoRuntimeManager/index.js | 311 |
3 files changed, 598 insertions, 0 deletions
diff --git a/src/NeoRuntimeManager/IPC.js b/src/NeoRuntimeManager/IPC.js new file mode 100644 index 0000000..79ce7ea --- /dev/null +++ b/src/NeoRuntimeManager/IPC.js @@ -0,0 +1,184 @@ +/** + * This module is used to communicate with a python NeoRuntime instance. + * + * @author jakobst1n. + * @since 3.10.2021 + */ + +const net = require("net"); +let logger = require(__appdir + "/src/Logger"); + +/** @type {int} How long wait between each reconnection attempt */ +const RECONNECT_INTERVAL = 1000; +/** @type {Object} ENUM-ish for command that can be sent to neoruntime */ +const COMMAND = Object.freeze({SET_GLOB : 0, + SET_VAR : 1, + SET_SEND_STRIP_BUF: 2}); +/** @type {Object} ENUM-ish for globvars */ +const GLOBVAR = Object.freeze({POWER_ON : 0, + BRIGHTNESS: 1}); +/** @type {Object} ENUM-ish for what type of data neoruntime sends */ +const DATATYPE = Object.freeze({STATES : 1, + STRIP_BUF: 2}); + +/** + * class that will keep a active connection to a socket if possible, and + * automatically reconnect. It will emit events when data is received, + * and it will send commands to the process. */ +class IPC { + + constructor(_socketFile, _eventEmitter) { + this.socketFile = _socketFile; + this.eventEmitter = _eventEmitter; + + this.client; + this.connected = false; + this.reconnectInterval = false; + + this.globvars = {}; + this.variables = {}; + + this.reconnect(); + } + + /** + * If we are not already attempting to reconnect, this will start a + * interval that tries to reconnect. */ + reconnect() { + if (this.reconnectInterval === false) { + this.reconnectInterval = setInterval(this.tryOpenSocketConnection.bind(this), RECONNECT_INTERVAL); + } + } + + /** + * This will attempt to connect to the socket, and then setup all listeners + * if it succedes. */ + tryOpenSocketConnection() { + // logger.info("Attempting to start IPC"); + + this.client = net.createConnection(this.socketFile) + .on('connect', () => { + clearInterval(this.reconnectInterval); + this.reconnectInterval = false; + // logger.info("IPC Connected."); + }) + .on("ready", () => { + this.connected = true; + }) + .on('data', (data) => { + switch (data[0]) { + case DATATYPE.STATES: + let json_data; + try { + json_data = JSON.parse(data.toString("ascii", 1)); + } catch (e) { + logger.warning("Could not parse json data from neoruntime"); + return; + } + + if (json_data.hasOwnProperty("globvars")) { + forEachDiff(json_data["globvars"], this.globvars, (key, newVal) => { + this.eventEmitter.emit("change", key, newVal); + }); + this.globvars = json_data["globvars"]; + } + if (json_data.hasOwnProperty("variables")) { + forEachDiff(json_data["variables"], this.variables, (key, newVal) => { + this.eventEmitter.emit("change", `variable/${key}`, newVal); + }); + this.variables = json_data["variables"]; + } + break; + + default: + logger.info(data); + } + + }) + .on("timeout", () => { + logger.info("IPC Timeout"); + }) + .on("close", (hadError) => { + // logger.info("IPC Close, hadError: ", hadError); + this.connected = false; + this.reconnect(); + }) + .on("end", () => { + // logger.info("IPC End"); + this.connected = false; + }) + .on('error', (data) => { + // logger.info('IPC Server not active.'); + this.connected = false; + this.reconnect(); + }) + ; + } + + /** + * Will send a command to the socket if we have a active connection, + * if not it will just drop the command. there is no queue implemented + * for such events. */ + sendCommand(commandType, name, value) { + if (this.connected) { + let buf; + + switch (commandType) { + case (COMMAND.SET_GLOB): + buf = Buffer.allocUnsafe(3); + buf[1] = name; + buf[2] = value; + break; + + case (COMMAND.SET_VAR): + if (name.length > 32) { return {success: false, reason: "name too long", detail: "max size of name is 32 bytes"}; } + if (value.length > 93) { return {success: false, reason: "value too long", detail: "max size of value is 93 bytes"}; } + buf = Buffer.allocUnsafe(3 + name.length + value.length); + buf[1] = name.length; + buf[2] = value.length; + buf.write(name, 3, name.length, "ascii"); + buf.write(value, 3+name.length, value.length, "ascii"); + break; + + case (COMMAND.SET_SEND_STRIP_BUF): + buf = Buffer.allocUnsafe(2); + buf[1] = (name) ? 1 : 0; + break; + + default: + logger.warning(`IPC UNKNOWN COMMANDTYPE ${commandType}`) + return {success: false, reason: "ipc command unknown", detail: commandType}; + } + + buf[0] = commandType; + this.client.write(buf); + return {success: true} + } + return {success: false, reason: "socket not connected", detail: "This usually means the python script is not running"}; + } + +} + +const isObject = v => v && typeof v === 'object'; + +/** + * Will call callback on all the differences between the dicts + */ +function forEachDiff(dict1, dict2, callback) { + for (const key of new Set([...Object.keys(dict1), ...Object.keys(dict2)])) { + if (isObject(dict1[key]) && isObject(dict2[key])) { + if (dict1[key].value !== dict2[key].value) { + callback(key, dict1[key]); + } + } else if (dict1[key] !== dict2[key]) { + if (isObject(dict2[key]) && (dict1[key] == null)) { + dict2[key].value = null; + callback(key, dict2[key]) + } else { + callback(key, dict1[key]); + } + } + } +} + +module.exports = {IPC, COMMAND, GLOBVAR}; diff --git a/src/NeoRuntimeManager/RuntimeProcess.js b/src/NeoRuntimeManager/RuntimeProcess.js new file mode 100644 index 0000000..c5c4749 --- /dev/null +++ b/src/NeoRuntimeManager/RuntimeProcess.js @@ -0,0 +1,103 @@ +let fs = require("fs-extra"); +let spawn = require("child_process"); + +class RuntimeProcess { + + constructor(_modePath, _eventEmitter) { + this.modePath = _modePath; + this.logfile = `${this.modePath}/mode.log`; + this.errfile = `${this.modePath}/mode.error`; + + this.stdout = ""; + this.stderr = ""; + + this.fl = false; + this.proc = null; + + this.isRunning = false; + this.exitCode = null; + + this.eventEmitter = _eventEmitter; + } + + start() { + if (this.isRunning) { + console.log("PROCESS ALREADY RUNNING"); + return; + } + this.isRunning = true; + this.proc = spawn.spawn( + `${__appdir}/NeoRuntime/Runtime/venv/bin/python`, + //"python", + [ + "-u", // This makes us able to get real-time output + `${__appdir}/NeoRuntime/Runtime/neo_runtime.py`, + `--strip-config="${__configdir}/strip.ini"`, + `--mode-path="${this.modePath}"`, + `--mode-entry=script` + ] + ); + + this.proc.on('error', (err) => { + console.log(err); + }); + + fs.ensureFileSync(this.logfile); + fs.ensureFileSync(this.errfile); + this.eventEmitter.emit("proc:start"); + + this.proc.stdout.on('data', (_stdout) => { + let stdout_str = _stdout.toString(); + fs.appendFile(this.logfile, `[${timestamp()}]: ` + stdout_str); + this.eventEmitter.emit("proc:stdout", stdout_str); + }); + + this.proc.stdout.on('end', () => { + fs.appendFile(this.logfile, "\n"); + }); + + this.proc.stderr.on('data', (_stderr) => { + let stderr_str = _stderr.toString(); + fs.appendFile(this.errfile, `[${timestamp()}]: ` + stderr_str); + this.eventEmitter.emit("proc:stderr", stderr_str); + }); + + this.proc.stderr.on('end', () => { + fs.appendFile(this.logfile, "\n"); + }); + + this.proc.on('close', (code) => { + if (code) { + fs.appendFile(this.logfile, `[${timestamp()}]: ` + "Script exited with code " + code.toString()); + } + this.eventEmitter.emit("proc:exit", 0); + this.isRunning = false; + this.exitCode = code; + }); + + } + + stop(restart=false) { + try { + if (restart) { + this.proc.once("close", () => { + setTimeout(() => this.start(), 500); + }); + } + this.proc.kill("SIGINT"); + } catch (err) { + console.log(err); + } + } +} + +/** + * Creates and returns a timestamp that can be used in logfiles. + * + * @return {string} timestamp + */ +function timestamp() { + return (new Date()).toISOString(); +} + +module.exports = RuntimeProcess; diff --git a/src/NeoRuntimeManager/index.js b/src/NeoRuntimeManager/index.js new file mode 100644 index 0000000..4377b8a --- /dev/null +++ b/src/NeoRuntimeManager/index.js @@ -0,0 +1,311 @@ +/** + * This module is used to execute and communicate with a python NeoRuntime instance. + * + * @author jakobst1n. + * @since 19.12.2019 + */ + +const fs = require("fs"); +const fsPromises = fs.promises; +const RuntimeProcess = require("./RuntimeProcess"); +const IPC = require("./IPC"); +const logger = require(__appdir + "/src/Logger"); +const EventEmitter = require('events'); + +/** @type {object} this should be a pointer to a object referencing all neoModules (see app.js) */ +let neoModules; + +/** @type {string} Currently active mode */ +let modeId = null; +/** @type {int} Last exit code of a mode */ +let modeExitCode = 0; +/** @type {RuntimeProcess} This is the current RuntimeProcess instance */ +let runtimeProcess = null; +/** @type {IPC} The IPC instance, used to communicate with the script */ +let ipc = null; +/** @type {EventEmitter} This is used to emit events when things change */ +const eventEmitter = new EventEmitter(); +/** @type {boolean} If this is true, we will not do things the usual way */ +let modeDebuggerActive = false; +/** @type {string} Should be the modeId the debugger is attached to */ +let modeDebuggerId = null; + +eventEmitter.on("proc:exit", (code) => modeExitCode = code); + +/** + * Check if a path id actually a mode (if it is a folder with a script.py file) + * + * @param {string} path - Path to check. + * + * @return {boolean} wether the path points to a valid mode. + */ +function isMode(path) { + if (!fs.existsSync(path)) { return false; } + let folderStat = fs.statSync(path); + if (!folderStat.isDirectory()) { return false; } + if (!fs.existsSync(path + "/script.py")) { return false; } + return true; +} + +/** + * Get all ids of modes that can be set. + * + * @returns {array} All modeids + */ +function listModes() { + let modeDirs = [ + ["builtin/", fs.readdirSync(__appdir + "/NeoRuntime/builtin")], + ["remote/", fs.readdirSync(__datadir + "/remoteCode")], + ["user/", fs.readdirSync(__datadir + "/userCode")] + ] + let validModes = []; + for (modeDir of modeDirs) { + for (modeName of modeDir[1]) { + let modeId = `${modeDir[0]}${modeName}`; + if (isMode(getModePath(modeId))) { + validModes.push(modeId); + } + } + } + return validModes; +} + +/** + * Change mode, stop the old one and start the new one. + * + * @param {string} _modeId - Id of the mode to change to. + * + * @return {object} A standardform return object. + */ +function setMode(_modeId) { + if (modeDebuggerActive && (_modeId != modeDebuggerId)) { + return {success: false, reason: "debugger active", detail: "Cannot change mode when debugger is active."} + } + if (!isMode(getModePath(_modeId))) { + console.log(`Invalid mode "${_modeId}".`); + return {success: false, reason: "unknown modeId"}; + } + logger.info(`Changing mode to "${_modeId}".`); + + stopMode(); + + modeId = _modeId; + neoModules.userData.config.activeMode = modeId; + eventEmitter.emit("change", "mode", modeId); + + runtimeProcess = new RuntimeProcess(getModePath(_modeId), eventEmitter); + startMode(); + + return {success: true} +}; + +/** + * Get current mode + * + * @return {string} current modeId + */ +function currentMode() { + return modeId; +} + +/** + * Will attempt to stop current mode + * + * @return {object} A standardform return object. + */ +function stopMode(restart=false) { + if (modeRunning()) { + runtimeProcess.stop(restart); + } + return {success: true} +}; + +/** + * Will attempt to start current mode + * + * @return {object} A standardform return object. + */ +function startMode() { + if (runtimeProcess === null) { return {success: false, reason: "no runtimeprocess", detail: "Runtimeprocess not set, did you mean to call setMode?"}; } + runtimeProcess.start(); + return {success: true} +}; + +/** + * Will attempt to restart current mode + * + * @return {object} A standardform return object. + */ +function restartMode() { + return stopMode(true); +}; + +/** + * Checks if mode is running currently + * + * @return {boolean} if mode is running + */ +function modeRunning() { + if (runtimeProcess === null) { return false; } + return runtimeProcess.isRunning; +}; + +/** + * Get the full system path to a mode + * + * @param {string} modeId + * + * @return {string} Full path of mode + */ +function getModePath(modeId) { + let path = modeId.split("/"); + let location = path.splice(0, 1).toString(); + if (location === "user") { path = __datadir + "/userCode/" + path.join("/"); } + if (location === "remote") { path = __datadir + "/remoteCode/" + path.join("/"); } + if (location === "builtin") { path = __appdir + "/NeoRuntime/builtin/" + path.join("/"); } + return path; +} + +/** + * This should be called by RuntimeProcess when a variable changes in the mode + * + * @param {string} location - This is globvars/variables + * @param {string} name - Name of the variable + * @param {any} newValue - The new value of the variable + */ +function onVariableChange(location, name, newValue) { + if (location == "variables") { + eventEmitter.emit("change", `variable/${name}`, newValue) + } else if (location == "globvars") { + eventEmitter.emit("change", `${name}`, newValue) + } +} + +/** + * Function that returns all globvars (brightness, power_on) as the values they + * had last time we heard from the python script. + * + * @return {object} + */ +function getGlobvars() { + if (!modeRunning()) { return {}; } + return ipc.globvars; +} + +/** + * Sets value of a globvar power_on/brightness. + * + * @param {string} name - Name of the variable power_on/brightness + * @param {any} value - The value the variable should be set to + * + * @return {object} Standardform return object + */ +function setGlobvar(name, value) { + if (!modeRunning()) { return; } + + switch(name) { + case "power_on": + return ipc.sendCommand(IPC.COMMAND.SET_GLOB, IPC.GLOBVAR.POWER_ON, (value) ? 1 : 0); + case "brightness": + return ipc.sendCommand(IPC.COMMAND.SET_GLOB, IPC.GLOBVAR.BRIGHTNESS, value); + default: + return {success: false, reason: "unknown globvar", detail: name}; + } +} + +/** + * Get all variables declared in mode + * + * @return {object} + */ +function getVariables() { + if (!modeRunning()) { return {}; } + return ipc.variables; +} + +/** + * Sets value of a variable + * + * @param {string} name - Name of the variable + * @param {any} value - The value the variable should be set to + * + * @return {object} Standardform return object + */ +function setVariable(name, value) { + if (!modeRunning()) { return; } + return ipc.sendCommand(IPC.COMMAND.SET_VAR, name, value); +} + +/** + * Start debugger for a mode + * + * @param {string} modeId - The mode to debug + * + * @return {object} Standardform return object + */ +function startDebugger(debuggerModeId) { + if (debuggerModeId.substr(0, 5) !== "user/") { return {success: false, reason: "not user mode"}; } + if (!isMode(getModePath(debuggerModeId))) { return {success: false, reason: "unknown modeId"}; } + if (modeDebuggerActive) { return {success: false, reason: "debugger already active"}; } + logger.info(`Starting debugger for ${debuggerModeId}`); + modeDebuggerActive = true; + modeDebuggerId = debuggerModeId; + if (debuggerModeId != modeId) { + setMode(debuggerModeId); + } else { + restartMode(); + } + return {success: true, code: fs.readFileSync(getModePath(debuggerModeId) + "/script.py").toString()} +} + +/** + * Save mode + */ +function saveModeCode(_modeId, code) { + if (!modeDebuggerActive) { return {success: false, reason: "debugger not active"}; }; + if (_modeId != modeDebuggerId) { return {success: false, reason: "modeid not the same as debuggermodeid"}; }; + fs.writeFileSync(getModePath(`${modeDebuggerId}/script.py`), code); + return {success: true}; +} + +/** + * Stop the active debugger + * + * @return {object} Standardform return object + */ +function stopDebugger() { + if (!modeDebuggerActive) { return {success: true, detail: "No debugger active"} } + logger.info(`Stopping debugger`); + modeDebuggerActive = false; + return {success: true} +} + +module.exports = (_neoModules) => { + neoModules = _neoModules; + ipc = new IPC.IPC(neoModules.userData.config.neoRuntimeIPC.socketFile, eventEmitter); + return { + event: eventEmitter, + modes: listModes, + mode: { + current: currentMode, + set: (modeId) => setMode(modeId), + status: { + modeRunning: modeRunning(), + modeExitCode: modeExitCode + }, + globvars: { + get: getGlobvars, + set: setGlobvar + }, + variables: { + get: getVariables, + set: setVariable + } + }, + getModePath, + isMode, + modeRunning, + startDebugger, stopDebugger, saveModeCode, + startMode, stopMode, restartMode + } +}; 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