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* Fix simulation stuttering (still resource intensive) and some oter QOL upgradesjakob.stendahl2022-12-047-22/+184
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* :bug: Small bugfixesJakob Stendahl2022-04-284-26/+97
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* :lipstick: If update started, keep showing update window while rebootingJakob Stendahl2022-04-282-3/+16
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* :lipstick: Improve simulation by changing to using a svg. and some small fixesJakob Stendahl2021-10-212-43/+22
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* :construction: Fix tab width of editorJakob Stendahl2021-10-211-3/+7
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* :sparkles: Add attempt at the "simulation"Jakob Stendahl2021-10-213-3/+84
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* :sparkles: Make all variable-types changeable from both home and editorJakob Stendahl2021-10-214-17/+129
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* :sparkles: Add self updater that actually does something (maybe)Jakob Stendahl2021-10-213-0/+165
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* :lipstick: Add Trigger variable, fix small UI bugJakob Stendahl2021-10-133-2/+11
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* :construction: Use stored session token if availableJakob Stendahl2021-10-111-3/+3
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* :lipstick: Clear output box when mode restartsJakob Stendahl2021-10-111-1/+3
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* :children_crossing: Add update button to uiJakob Stendahl2021-10-061-0/+6
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* :building_construction: Use UNIX socket for IPC instead of stdin/outJakob Stendahl2021-10-031-1/+1
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* :boom: Introduce new UI based on svelte, and rewrite a lot of the node app ↵Jakob Stendahl2021-09-1945-0/+3248
and the NeoRuntime