From 1bff54ad05d0dfc91a705559eb7c54f7ee360740 Mon Sep 17 00:00:00 2001 From: Jakob Stendahl Date: Wed, 18 Oct 2017 15:01:06 +0200 Subject: Seems like i fixed the wave issue, nees to reomve some code that now became excessive --- td/Assets/Scripts/waveSpawner.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/td/Assets/Scripts/waveSpawner.cs b/td/Assets/Scripts/waveSpawner.cs index 4d5f95d..4dbc418 100644 --- a/td/Assets/Scripts/waveSpawner.cs +++ b/td/Assets/Scripts/waveSpawner.cs @@ -41,7 +41,7 @@ public class WaveSpawner : MonoBehaviour { } void Update () { - if (EnemiesAlive > 0) { + if (GameObject.FindGameObjectsWithTag("enemy").Length > 0) { return; } @@ -51,6 +51,7 @@ public class WaveSpawner : MonoBehaviour { } if (_countdown <= 0f) { + Debug.Log("Spawning new Wave"); StartCoroutine(SpawnWave()); // TODO Bytt ut denne med SpawnWaveRand (Gjør ferdig SpawnWaveRand) _countdown = TimeBetweenWaves; return; -- cgit v1.2.3