From 9a00d03f80eee94c9fe52f832a0127d9375ad375 Mon Sep 17 00:00:00 2001 From: Jakob Stendahl Date: Fri, 29 Sep 2017 01:12:27 +0200 Subject: Bytt ut eksempel med starten på et Tower Defence spill (#2) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Startet på TD :) * Slett tulleprosjekt * Added enemy as a prefab * Fiksa stygge skygga * Fiksa stygge skygga på android * Tweaked design, cleanup of enemy script * Made enemy spawner, plus changed enemy color to red * Added pan and zoom (Pan is ugly still) * Veit itj ka som e endra :) --- .../New Unity Project/Assets/Materials/Sand.mat | 76 ---------------------- 1 file changed, 76 deletions(-) delete mode 100644 exampleProject/New Unity Project/Assets/Materials/Sand.mat (limited to 'exampleProject/New Unity Project/Assets/Materials/Sand.mat') diff --git a/exampleProject/New Unity Project/Assets/Materials/Sand.mat b/exampleProject/New Unity Project/Assets/Materials/Sand.mat deleted file mode 100644 index d798915..0000000 --- a/exampleProject/New Unity Project/Assets/Materials/Sand.mat +++ /dev/null @@ -1,76 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_Name: Sand - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _ALPHAPREMULTIPLY_ON - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_CustomRenderQueue: 2450 - stringTagMap: - RenderType: Transparent - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 10 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 3 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 0 - m_Colors: - - _Color: {r: 1, g: 0.87058824, b: 0.14705884, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} -- cgit v1.2.3