From 9a00d03f80eee94c9fe52f832a0127d9375ad375 Mon Sep 17 00:00:00 2001 From: Jakob Stendahl Date: Fri, 29 Sep 2017 01:12:27 +0200 Subject: Bytt ut eksempel med starten på et Tower Defence spill (#2) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Startet på TD :) * Slett tulleprosjekt * Added enemy as a prefab * Fiksa stygge skygga * Fiksa stygge skygga på android * Tweaked design, cleanup of enemy script * Made enemy spawner, plus changed enemy color to red * Added pan and zoom (Pan is ugly still) * Veit itj ka som e endra :) --- .../New Unity Project/Assets/Shaders/WaterShader.shader.meta | 9 --------- 1 file changed, 9 deletions(-) delete mode 100644 exampleProject/New Unity Project/Assets/Shaders/WaterShader.shader.meta (limited to 'exampleProject/New Unity Project/Assets/Shaders/WaterShader.shader.meta') diff --git a/exampleProject/New Unity Project/Assets/Shaders/WaterShader.shader.meta b/exampleProject/New Unity Project/Assets/Shaders/WaterShader.shader.meta deleted file mode 100644 index bc197cc..0000000 --- a/exampleProject/New Unity Project/Assets/Shaders/WaterShader.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 33d85013378394e68adece6c531226e3 -timeCreated: 1506534575 -licenseType: Free -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: -- cgit v1.2.3