From 9a00d03f80eee94c9fe52f832a0127d9375ad375 Mon Sep 17 00:00:00 2001 From: Jakob Stendahl Date: Fri, 29 Sep 2017 01:12:27 +0200 Subject: Bytt ut eksempel med starten på et Tower Defence spill (#2) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Startet på TD :) * Slett tulleprosjekt * Added enemy as a prefab * Fiksa stygge skygga * Fiksa stygge skygga på android * Tweaked design, cleanup of enemy script * Made enemy spawner, plus changed enemy color to red * Added pan and zoom (Pan is ugly still) * Veit itj ka som e endra :) --- .../New Unity Project/ProjectSettings/AudioManager.asset | 16 ---------------- 1 file changed, 16 deletions(-) delete mode 100644 exampleProject/New Unity Project/ProjectSettings/AudioManager.asset (limited to 'exampleProject/New Unity Project/ProjectSettings/AudioManager.asset') diff --git a/exampleProject/New Unity Project/ProjectSettings/AudioManager.asset b/exampleProject/New Unity Project/ProjectSettings/AudioManager.asset deleted file mode 100644 index 2c4f5a1..0000000 --- a/exampleProject/New Unity Project/ProjectSettings/AudioManager.asset +++ /dev/null @@ -1,16 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!11 &1 -AudioManager: - m_ObjectHideFlags: 0 - m_Volume: 1 - Rolloff Scale: 1 - Doppler Factor: 1 - Default Speaker Mode: 2 - m_SampleRate: 0 - m_DSPBufferSize: 0 - m_VirtualVoiceCount: 512 - m_RealVoiceCount: 32 - m_SpatializerPlugin: - m_DisableAudio: 0 - m_VirtualizeEffects: 1 -- cgit v1.2.3