From 9a00d03f80eee94c9fe52f832a0127d9375ad375 Mon Sep 17 00:00:00 2001 From: Jakob Stendahl Date: Fri, 29 Sep 2017 01:12:27 +0200 Subject: Bytt ut eksempel med starten på et Tower Defence spill (#2) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Startet på TD :) * Slett tulleprosjekt * Added enemy as a prefab * Fiksa stygge skygga * Fiksa stygge skygga på android * Tweaked design, cleanup of enemy script * Made enemy spawner, plus changed enemy color to red * Added pan and zoom (Pan is ugly still) * Veit itj ka som e endra :) --- .../ProjectSettings/DynamicsManager.asset | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 exampleProject/New Unity Project/ProjectSettings/DynamicsManager.asset (limited to 'exampleProject/New Unity Project/ProjectSettings/DynamicsManager.asset') diff --git a/exampleProject/New Unity Project/ProjectSettings/DynamicsManager.asset b/exampleProject/New Unity Project/ProjectSettings/DynamicsManager.asset deleted file mode 100644 index 6be6910..0000000 --- a/exampleProject/New Unity Project/ProjectSettings/DynamicsManager.asset +++ /dev/null @@ -1,18 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!55 &1 -PhysicsManager: - m_ObjectHideFlags: 0 - serializedVersion: 3 - m_Gravity: {x: 0, y: -9.81, z: 0} - m_DefaultMaterial: {fileID: 0} - m_BounceThreshold: 2 - m_SleepThreshold: 0.005 - m_DefaultContactOffset: 0.01 - m_DefaultSolverIterations: 6 - m_DefaultSolverVelocityIterations: 1 - m_QueriesHitBackfaces: 0 - m_QueriesHitTriggers: 1 - m_EnableAdaptiveForce: 0 - m_EnablePCM: 1 - m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff -- cgit v1.2.3