From 9a00d03f80eee94c9fe52f832a0127d9375ad375 Mon Sep 17 00:00:00 2001 From: Jakob Stendahl Date: Fri, 29 Sep 2017 01:12:27 +0200 Subject: Bytt ut eksempel med starten på et Tower Defence spill (#2) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Startet på TD :) * Slett tulleprosjekt * Added enemy as a prefab * Fiksa stygge skygga * Fiksa stygge skygga på android * Tweaked design, cleanup of enemy script * Made enemy spawner, plus changed enemy color to red * Added pan and zoom (Pan is ugly still) * Veit itj ka som e endra :) --- .../ProjectSettings/NavMeshAreas.asset | 89 ---------------------- 1 file changed, 89 deletions(-) delete mode 100644 exampleProject/New Unity Project/ProjectSettings/NavMeshAreas.asset (limited to 'exampleProject/New Unity Project/ProjectSettings/NavMeshAreas.asset') diff --git a/exampleProject/New Unity Project/ProjectSettings/NavMeshAreas.asset b/exampleProject/New Unity Project/ProjectSettings/NavMeshAreas.asset deleted file mode 100644 index 6dd520f..0000000 --- a/exampleProject/New Unity Project/ProjectSettings/NavMeshAreas.asset +++ /dev/null @@ -1,89 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!126 &1 -NavMeshProjectSettings: - m_ObjectHideFlags: 0 - serializedVersion: 2 - areas: - - name: Walkable - cost: 1 - - name: Not Walkable - cost: 1 - - name: Jump - cost: 2 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - - name: - cost: 1 - m_LastAgentTypeID: -887442657 - m_Settings: - - serializedVersion: 2 - agentTypeID: 0 - agentRadius: 0.5 - agentHeight: 2 - agentSlope: 45 - agentClimb: 0.75 - ledgeDropHeight: 0 - maxJumpAcrossDistance: 0 - minRegionArea: 2 - manualCellSize: 0 - cellSize: 0.16666667 - manualTileSize: 0 - tileSize: 256 - accuratePlacement: 0 - m_SettingNames: - - Humanoid -- cgit v1.2.3