From 112a91b7084a5365291c712fabcb8ceeb4c644ce Mon Sep 17 00:00:00 2001 From: Jakob Stendahl Date: Sun, 8 Oct 2017 22:43:20 +0200 Subject: Added game over screen --- td/Assets/Scripts/EnemySpawner.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'td/Assets/Scripts/EnemySpawner.cs') diff --git a/td/Assets/Scripts/EnemySpawner.cs b/td/Assets/Scripts/EnemySpawner.cs index 7ee8680..5b0249d 100644 --- a/td/Assets/Scripts/EnemySpawner.cs +++ b/td/Assets/Scripts/EnemySpawner.cs @@ -9,13 +9,13 @@ public class EnemySpawner : MonoBehaviour { public Enemy EnemyPrefab; public Transform PathWay; [Header("Scripting vars")] - public Player Player; // Reference to the player object, should be set when instantiating + public Player Player; // Reference to the player object, should be set in designer private Transform _parentObject; - List _waypoints = new List(); - int _next = 1; - int _n = 0; + private List _waypoints = new List(); + private int _next = 1; + private int _n = 0; void Awake() { foreach (Transform child in PathWay) { -- cgit v1.2.3