From 44bbc99517da0b0ee0251fbf519f117a3e7abfdb Mon Sep 17 00:00:00 2001 From: Jakob Stendahl Date: Sat, 30 Sep 2017 16:52:54 +0200 Subject: Worked on UI scaling, and added description to some of the scripts --- td/Assets/Scripts/EnemySpawner.cs | 3 +++ 1 file changed, 3 insertions(+) (limited to 'td/Assets/Scripts/EnemySpawner.cs') diff --git a/td/Assets/Scripts/EnemySpawner.cs b/td/Assets/Scripts/EnemySpawner.cs index df82b34..02aa7d3 100644 --- a/td/Assets/Scripts/EnemySpawner.cs +++ b/td/Assets/Scripts/EnemySpawner.cs @@ -3,6 +3,9 @@ using System.Collections.Generic; using UnityEngine; public class EnemySpawner : MonoBehaviour { + /* This is a class that spawns an enemy with a random interval + * it is not very good, but is what it needs to be for testing purposes */ + // TODO Add wave system with increasing difficulty public Enemy enemyPrefab; public Transform pathWay; -- cgit v1.2.3