From fae01da58dbea66af402807d7409fa53602f71fa Mon Sep 17 00:00:00 2001 From: Jakob Stendahl Date: Sat, 14 Oct 2017 22:07:19 +0200 Subject: Finished wavesystem. Should improve graph for how many enemies should spawn each time --- td/Assets/Scripts/Projectile.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'td/Assets/Scripts/Projectile.cs') diff --git a/td/Assets/Scripts/Projectile.cs b/td/Assets/Scripts/Projectile.cs index 0cdef16..3b02763 100644 --- a/td/Assets/Scripts/Projectile.cs +++ b/td/Assets/Scripts/Projectile.cs @@ -34,6 +34,7 @@ public class Projectile : MonoBehaviour { } void HitTarget() { + WaveSpawner.EnemiesAlive--; Player.ScoreAdd (PointsPerHit); Destroy (_target.gameObject); Destroy (gameObject); -- cgit v1.2.3