From 9fbde9c25ee0707379ef7bd7a1b8d4a2e9531437 Mon Sep 17 00:00:00 2001 From: Jakob Stendahl Date: Fri, 29 Sep 2017 17:27:14 +0200 Subject: Small workaround for where the enemy catches player --- td/Assets/Scripts/cameraHandler.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'td/Assets/Scripts/cameraHandler.cs') diff --git a/td/Assets/Scripts/cameraHandler.cs b/td/Assets/Scripts/cameraHandler.cs index a4aa660..0504a23 100644 --- a/td/Assets/Scripts/cameraHandler.cs +++ b/td/Assets/Scripts/cameraHandler.cs @@ -36,9 +36,9 @@ public class cameraHandler : MonoBehaviour { if (Input.touchSupported && Application.platform != RuntimePlatform.WebGLPlayer) { HandleTouch(); } else { - //HandleMouse(); + HandleMouse(); } - HandleTouch (); + //HandleTouch (); } void HandleTouch() { -- cgit v1.2.3