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author | Jakob Stendahl <jakob.stendahl@outlook.com> | 2017-11-12 19:52:46 +0100 |
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committer | Jakob Stendahl <jakob.stendahl@outlook.com> | 2017-11-12 19:52:46 +0100 |
commit | 76d19004e770c360feecd7a0f5c9b1c875d44bf1 (patch) | |
tree | 384ca77f3c0113d0cb1eb11e609fcdb48778edcc /Space Invaders/Program.cs | |
parent | 91f2f03605f8fc2e3555e18826662754e1ee91a0 (diff) | |
download | Space-Invaders-CS-Console-76d19004e770c360feecd7a0f5c9b1c875d44bf1.tar.gz Space-Invaders-CS-Console-76d19004e770c360feecd7a0f5c9b1c875d44bf1.zip |
[a] Moved the CollideCheck into a method on the GameObject class
Diffstat (limited to 'Space Invaders/Program.cs')
-rw-r--r-- | Space Invaders/Program.cs | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/Space Invaders/Program.cs b/Space Invaders/Program.cs index bf9751d..769bc0c 100644 --- a/Space Invaders/Program.cs +++ b/Space Invaders/Program.cs @@ -37,13 +37,8 @@ namespace SpaceInvaders { player.yPos = 115; player.Scale = 1; GameObjects.Add(player); - - // Init a monster - GameObject monster1 = new Monster(); - GameObjects.Add(monster1); // Init Obstacles - for (int i = 0; i < 6; i++) { GameObject obstacle = new Obstacle(); player.Parent = this; |