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authorJakob Stendahl <jakob.stendahl@outlook.com>2017-09-30 23:12:37 +0200
committerJakob Stendahl <jakob.stendahl@outlook.com>2017-09-30 23:12:37 +0200
commit149bd76007f3c1edcda05ae6bc9bf0b48cf28aae (patch)
tree88075bffa74b85ee89f7515aeae1a33170abb4fb
parent44bbc99517da0b0ee0251fbf519f117a3e7abfdb (diff)
downloadTD-149bd76007f3c1edcda05ae6bc9bf0b48cf28aae.tar.gz
TD-149bd76007f3c1edcda05ae6bc9bf0b48cf28aae.zip
Started with towerPlacements
-rw-r--r--td/Assets/Prefabs/Enemies.meta9
-rw-r--r--td/Assets/Prefabs/Enemies/Enemy.prefab (renamed from td/Assets/Prefabs/Enemy.prefab)bin7752 -> 7824 bytes
-rw-r--r--td/Assets/Prefabs/Enemies/Enemy.prefab.meta (renamed from td/Assets/Prefabs/Enemy.prefab.meta)0
-rw-r--r--td/Assets/Prefabs/Grass-dirt.prefabbin7776 -> 6828 bytes
-rw-r--r--td/Assets/Prefabs/Path straigth.prefabbin9096 -> 7900 bytes
-rw-r--r--td/Assets/Prefabs/Path turn.prefabbin10392 -> 8972 bytes
-rw-r--r--td/Assets/Prefabs/UI/GUI.prefabbin0 -> 37856 bytes
-rw-r--r--td/Assets/Prefabs/UI/GUI.prefab.meta9
-rw-r--r--td/Assets/Prefabs/grassPart.prefabbin6848 -> 6004 bytes
-rw-r--r--td/Assets/Scenes/Level 1.unitybin86048 -> 54344 bytes
-rw-r--r--td/Assets/Scripts/touchScript.cs37
-rw-r--r--td/Assets/Scripts/touchScript.cs.meta12
12 files changed, 67 insertions, 0 deletions
diff --git a/td/Assets/Prefabs/Enemies.meta b/td/Assets/Prefabs/Enemies.meta
new file mode 100644
index 0000000..1ce4814
--- /dev/null
+++ b/td/Assets/Prefabs/Enemies.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: 8ff814333a59b4fd7a4b225615761cc5
+folderAsset: yes
+timeCreated: 1506804364
+licenseType: Free
+DefaultImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/td/Assets/Prefabs/Enemy.prefab b/td/Assets/Prefabs/Enemies/Enemy.prefab
index e2f8a96..5d65c2c 100644
--- a/td/Assets/Prefabs/Enemy.prefab
+++ b/td/Assets/Prefabs/Enemies/Enemy.prefab
Binary files differ
diff --git a/td/Assets/Prefabs/Enemy.prefab.meta b/td/Assets/Prefabs/Enemies/Enemy.prefab.meta
index f39477f..f39477f 100644
--- a/td/Assets/Prefabs/Enemy.prefab.meta
+++ b/td/Assets/Prefabs/Enemies/Enemy.prefab.meta
diff --git a/td/Assets/Prefabs/Grass-dirt.prefab b/td/Assets/Prefabs/Grass-dirt.prefab
index 5952387..d943f20 100644
--- a/td/Assets/Prefabs/Grass-dirt.prefab
+++ b/td/Assets/Prefabs/Grass-dirt.prefab
Binary files differ
diff --git a/td/Assets/Prefabs/Path straigth.prefab b/td/Assets/Prefabs/Path straigth.prefab
index cb8cac2..75c688d 100644
--- a/td/Assets/Prefabs/Path straigth.prefab
+++ b/td/Assets/Prefabs/Path straigth.prefab
Binary files differ
diff --git a/td/Assets/Prefabs/Path turn.prefab b/td/Assets/Prefabs/Path turn.prefab
index fc78ac9..28d95c1 100644
--- a/td/Assets/Prefabs/Path turn.prefab
+++ b/td/Assets/Prefabs/Path turn.prefab
Binary files differ
diff --git a/td/Assets/Prefabs/UI/GUI.prefab b/td/Assets/Prefabs/UI/GUI.prefab
new file mode 100644
index 0000000..b7a47fa
--- /dev/null
+++ b/td/Assets/Prefabs/UI/GUI.prefab
Binary files differ
diff --git a/td/Assets/Prefabs/UI/GUI.prefab.meta b/td/Assets/Prefabs/UI/GUI.prefab.meta
new file mode 100644
index 0000000..856ac47
--- /dev/null
+++ b/td/Assets/Prefabs/UI/GUI.prefab.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: fd69470eb7f824e3bbf2f6bac2d09ec7
+timeCreated: 1506804183
+licenseType: Free
+NativeFormatImporter:
+ mainObjectFileID: 100100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/td/Assets/Prefabs/grassPart.prefab b/td/Assets/Prefabs/grassPart.prefab
index b525984..442bbc5 100644
--- a/td/Assets/Prefabs/grassPart.prefab
+++ b/td/Assets/Prefabs/grassPart.prefab
Binary files differ
diff --git a/td/Assets/Scenes/Level 1.unity b/td/Assets/Scenes/Level 1.unity
index 80bebb6..44a726e 100644
--- a/td/Assets/Scenes/Level 1.unity
+++ b/td/Assets/Scenes/Level 1.unity
Binary files differ
diff --git a/td/Assets/Scripts/touchScript.cs b/td/Assets/Scripts/touchScript.cs
new file mode 100644
index 0000000..c8cdd6a
--- /dev/null
+++ b/td/Assets/Scripts/touchScript.cs
@@ -0,0 +1,37 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class touchScript : MonoBehaviour {
+
+
+ private RuntimePlatform platform = Application.platform;
+
+ void Update(){
+ if(platform == RuntimePlatform.Android || platform == RuntimePlatform.IPhonePlayer){
+ if(Input.touchCount > 0) {
+ if(Input.GetTouch(0).phase == TouchPhase.Began){
+ checkTouch(Input.GetTouch(0).position);
+ }
+ }
+ }else if(platform == RuntimePlatform.WindowsEditor){
+ if(Input.GetMouseButtonDown(0)) {
+ checkTouch(Input.mousePosition);
+ }
+ }
+ }
+
+ void checkTouch(Vector3 pos){
+ Vector3 wp = Camera.main.ScreenToWorldPoint(pos);
+ Vector2 touchPos = new Vector2(wp.x, wp.y);
+ Collider2D hit = Physics2D.OverlapPoint(touchPos);
+ Debug.Log("Checking");
+ if(hit){
+ //hit.transform.gameObject.SendMessage("Clicked",0,SendMessageOptions.DontRequireReceiver);
+ Debug.Log("CLICKED");
+ }
+ }
+
+
+
+}
diff --git a/td/Assets/Scripts/touchScript.cs.meta b/td/Assets/Scripts/touchScript.cs.meta
new file mode 100644
index 0000000..ab0ba6c
--- /dev/null
+++ b/td/Assets/Scripts/touchScript.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 8b15d2b1b4d2f4f7fadf48b92f7edec2
+timeCreated: 1506804974
+licenseType: Free
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: