aboutsummaryrefslogtreecommitdiff
path: root/exampleProject/New Unity Project/Assets/Materials/water.mat
diff options
context:
space:
mode:
authorJakob Stendahl <JakobS1n@users.noreply.github.com>2017-09-29 01:12:27 +0200
committerGitHub <noreply@github.com>2017-09-29 01:12:27 +0200
commit9a00d03f80eee94c9fe52f832a0127d9375ad375 (patch)
tree21f20ea46caa33d155effab5a020ad5721d88a66 /exampleProject/New Unity Project/Assets/Materials/water.mat
parent359cebc2b4e156fd3bd87c9a492ac23014ceb5fe (diff)
downloadTD-9a00d03f80eee94c9fe52f832a0127d9375ad375.tar.gz
TD-9a00d03f80eee94c9fe52f832a0127d9375ad375.zip
Bytt ut eksempel med starten på et Tower Defence spill (#2)
* Startet på TD :) * Slett tulleprosjekt * Added enemy as a prefab * Fiksa stygge skygga * Fiksa stygge skygga på android * Tweaked design, cleanup of enemy script * Made enemy spawner, plus changed enemy color to red * Added pan and zoom (Pan is ugly still) * Veit itj ka som e endra :)
Diffstat (limited to 'exampleProject/New Unity Project/Assets/Materials/water.mat')
-rw-r--r--exampleProject/New Unity Project/Assets/Materials/water.mat145
1 files changed, 0 insertions, 145 deletions
diff --git a/exampleProject/New Unity Project/Assets/Materials/water.mat b/exampleProject/New Unity Project/Assets/Materials/water.mat
deleted file mode 100644
index 5c1c558..0000000
--- a/exampleProject/New Unity Project/Assets/Materials/water.mat
+++ /dev/null
@@ -1,145 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!21 &2100000
-Material:
- serializedVersion: 6
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- m_Name: water
- m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
- m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
- m_LightmapFlags: 4
- m_EnableInstancingVariants: 0
- m_CustomRenderQueue: 3000
- stringTagMap:
- RenderType: Transparent
- disabledShaderPasses: []
- m_SavedProperties:
- serializedVersion: 3
- m_TexEnvs:
- - _BumpMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _ColorControl:
- m_Texture: {fileID: 2800000, guid: f15241bc5a839ea46bf857431081d715, type: 3}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailAlbedoMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailMask:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DetailNormalMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _EmissionMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _Fresnel:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MainTex:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MetallicGlossMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _OcclusionMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _ParallaxMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _ReflectionTex:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _ReflectiveColor:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _RefractionTex:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _ShoreTex:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _SpecGlossMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- m_Floats:
- - _Amount: 0
- - _Amplitude: 1
- - _BumpScale: 1
- - _Cutoff: 0.672
- - _CutoutThresh: 0.2
- - _DetailNormalMapScale: 1
- - _Distance: 1
- - _DstBlend: 10
- - _FresnelScale: 0.75
- - _GerstnerIntensity: 1
- - _GlossMapScale: 0.086
- - _Glossiness: 1
- - _GlossyReflections: 1
- - _InvFade: 1
- - _Metallic: 0
- - _Mode: 3
- - _OcclusionStrength: 1
- - _Parallax: 0.02
- - _RandomHeight: 0.5
- - _RandomSpeed: 0.5
- - _ReflDistort: 0.44
- - _RefrDistort: 0.4
- - _Shininess: 0.026
- - _SmoothnessTextureChannel: 1
- - _SpecularHighlights: 1
- - _Speed: 1
- - _SrcBlend: 1
- - _Transparency: 0.25
- - _UVSec: 0
- - _WaveHeight: 0.5
- - _WaveLength: 0.5
- - _WaveScale: 0.0235
- - _WaveSpeed: 1
- - _ZWrite: 0
- m_Colors:
- - WaveSpeed: {r: 19, g: 9, b: -16, a: -7}
- - _AnimationDirection: {r: 1, g: 1, b: 1, a: 1}
- - _AnimationTiling: {r: 2.2, g: 2.2, b: -1.1, a: -1.1}
- - _BaseColor: {r: 0.54, g: 0.95, b: 0.99, a: 0.5}
- - _BumpDirection: {r: 1, g: 1, b: -1, a: 1}
- - _BumpTiling: {r: 1, g: 1, b: -2, a: 3}
- - _Color: {r: 0.10786115, g: 0.97794116, b: 0.97794116, a: 0.384}
- - _DistortParams: {r: 1, g: 1, b: 2, a: 1.15}
- - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- - _Foam: {r: 0.1, g: 0.375, b: 0, a: 0}
- - _GAmplitude: {r: 0.3, g: 0.35, b: 0.25, a: 0.25}
- - _GDirectionAB: {r: 0.3, g: 0.85, b: 0.85, a: 0.25}
- - _GDirectionCD: {r: 0.1, g: 0.9, b: 0.5, a: 0.5}
- - _GFrequency: {r: 1.3, g: 1.35, b: 1.25, a: 1.25}
- - _GSpeed: {r: 1.2, g: 1.375, b: 1.1, a: 1.5}
- - _GSteepness: {r: 1, g: 1, b: 1, a: 1}
- - _HorizonColor: {r: 0.172, g: 0.463, b: 0.435, a: 1}
- - _InvFadeParemeter: {r: 0.15, g: 0.15, b: 0.5, a: 1}
- - _ReflectionColor: {r: 0.54, g: 0.95, b: 0.99, a: 0.5}
- - _RefrColor: {r: 0.34, g: 0.85, b: 0.92, a: 1}
- - _SpecColor: {r: 0, g: 0.7931032, b: 1, a: 1}
- - _SpecularColor: {r: 0.72, g: 0.72, b: 0.72, a: 1}
- - _TintColor: {r: 1, g: 1, b: 1, a: 1}
- - _WorldLightDir: {r: 0, g: 0.1, b: -0.5, a: 0}
- - _horizonColor: {r: 0.172, g: 0.463, b: 0.435, a: 0}