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authorJakob Stendahl <JakobS1n@users.noreply.github.com>2017-09-29 01:12:27 +0200
committerGitHub <noreply@github.com>2017-09-29 01:12:27 +0200
commit9a00d03f80eee94c9fe52f832a0127d9375ad375 (patch)
tree21f20ea46caa33d155effab5a020ad5721d88a66 /exampleProject/New Unity Project/Assets/Textures
parent359cebc2b4e156fd3bd87c9a492ac23014ceb5fe (diff)
downloadTD-9a00d03f80eee94c9fe52f832a0127d9375ad375.tar.gz
TD-9a00d03f80eee94c9fe52f832a0127d9375ad375.zip
Bytt ut eksempel med starten på et Tower Defence spill (#2)
* Startet på TD :) * Slett tulleprosjekt * Added enemy as a prefab * Fiksa stygge skygga * Fiksa stygge skygga på android * Tweaked design, cleanup of enemy script * Made enemy spawner, plus changed enemy color to red * Added pan and zoom (Pan is ugly still) * Veit itj ka som e endra :)
Diffstat (limited to 'exampleProject/New Unity Project/Assets/Textures')
-rw-r--r--exampleProject/New Unity Project/Assets/Textures/Water.pngbin32735 -> 0 bytes
-rw-r--r--exampleProject/New Unity Project/Assets/Textures/Water.png.meta92
2 files changed, 0 insertions, 92 deletions
diff --git a/exampleProject/New Unity Project/Assets/Textures/Water.png b/exampleProject/New Unity Project/Assets/Textures/Water.png
deleted file mode 100644
index ae2d228..0000000
--- a/exampleProject/New Unity Project/Assets/Textures/Water.png
+++ /dev/null
Binary files differ
diff --git a/exampleProject/New Unity Project/Assets/Textures/Water.png.meta b/exampleProject/New Unity Project/Assets/Textures/Water.png.meta
deleted file mode 100644
index 69aa4a0..0000000
--- a/exampleProject/New Unity Project/Assets/Textures/Water.png.meta
+++ /dev/null
@@ -1,92 +0,0 @@
-fileFormatVersion: 2
-guid: 534a3037b0f104939b34738755529229
-timeCreated: 1506534330
-licenseType: Free
-TextureImporter:
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- - buildTarget: iPhone
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- - buildTarget: Android
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- spriteSheet:
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