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authorJakob Stendahl <jakob.stendahl@outlook.com>2017-09-29 17:27:14 +0200
committerJakob Stendahl <jakob.stendahl@outlook.com>2017-09-29 17:27:14 +0200
commit9fbde9c25ee0707379ef7bd7a1b8d4a2e9531437 (patch)
treec266ad8684f8d389b54be541bcef1c74e6aaa882 /td/Assets/Scenes
parentda2d66ed82bec696e2d759fc1e9215fabea07ce3 (diff)
downloadTD-9fbde9c25ee0707379ef7bd7a1b8d4a2e9531437.tar.gz
TD-9fbde9c25ee0707379ef7bd7a1b8d4a2e9531437.zip
Small workaround for where the enemy catches player
Diffstat (limited to 'td/Assets/Scenes')
-rw-r--r--td/Assets/Scenes/Level 1.unitybin47656 -> 47976 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/td/Assets/Scenes/Level 1.unity b/td/Assets/Scenes/Level 1.unity
index d48cc6e..aeb84e1 100644
--- a/td/Assets/Scenes/Level 1.unity
+++ b/td/Assets/Scenes/Level 1.unity
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