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author | Jakob Stendahl <JakobS1n@users.noreply.github.com> | 2017-09-29 01:12:27 +0200 |
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committer | GitHub <noreply@github.com> | 2017-09-29 01:12:27 +0200 |
commit | 9a00d03f80eee94c9fe52f832a0127d9375ad375 (patch) | |
tree | 21f20ea46caa33d155effab5a020ad5721d88a66 /td/Assets/Scripts/Enemy.cs.meta | |
parent | 359cebc2b4e156fd3bd87c9a492ac23014ceb5fe (diff) | |
download | TD-9a00d03f80eee94c9fe52f832a0127d9375ad375.tar.gz TD-9a00d03f80eee94c9fe52f832a0127d9375ad375.zip |
Bytt ut eksempel med starten på et Tower Defence spill (#2)
* Startet på TD :)
* Slett tulleprosjekt
* Added enemy as a prefab
* Fiksa stygge skygga
* Fiksa stygge skygga på android
* Tweaked design, cleanup of enemy script
* Made enemy spawner, plus changed enemy color to red
* Added pan and zoom (Pan is ugly still)
* Veit itj ka som e endra :)
Diffstat (limited to 'td/Assets/Scripts/Enemy.cs.meta')
-rw-r--r-- | td/Assets/Scripts/Enemy.cs.meta | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/td/Assets/Scripts/Enemy.cs.meta b/td/Assets/Scripts/Enemy.cs.meta new file mode 100644 index 0000000..73d0664 --- /dev/null +++ b/td/Assets/Scripts/Enemy.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 32a95d77f1e1f481886733800e38e797 +timeCreated: 1506604935 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: |