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-rw-r--r--exampleProject/New Unity Project/Assets/Textures/Water.png.meta28
1 files changed, 26 insertions, 2 deletions
diff --git a/exampleProject/New Unity Project/Assets/Textures/Water.png.meta b/exampleProject/New Unity Project/Assets/Textures/Water.png.meta
index 693e0ea..69aa4a0 100644
--- a/exampleProject/New Unity Project/Assets/Textures/Water.png.meta
+++ b/exampleProject/New Unity Project/Assets/Textures/Water.png.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 534a3037b0f104939b34738755529229
-timeCreated: 1506521942
+timeCreated: 1506534330
licenseType: Free
TextureImporter:
fileIDToRecycleName: {}
@@ -42,7 +42,7 @@ TextureImporter:
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
- alphaIsTransparency: 0
+ alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
@@ -58,6 +58,30 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
+ - buildTarget: Standalone
+ maxTextureSize: 2048
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ - buildTarget: iPhone
+ maxTextureSize: 2048
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ - buildTarget: Android
+ maxTextureSize: 2048
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []