aboutsummaryrefslogtreecommitdiff
path: root/td/Assets/Scripts/mainGUI.cs
diff options
context:
space:
mode:
Diffstat (limited to 'td/Assets/Scripts/mainGUI.cs')
-rw-r--r--td/Assets/Scripts/mainGUI.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/td/Assets/Scripts/mainGUI.cs b/td/Assets/Scripts/mainGUI.cs
index 26ec78b..d5019ce 100644
--- a/td/Assets/Scripts/mainGUI.cs
+++ b/td/Assets/Scripts/mainGUI.cs
@@ -6,7 +6,8 @@ using UnityEngine;
public class MainGui : MonoBehaviour {
[Header("Scripting vars")]
public Player Player; // Reference to the player object, should be set in designer
-
+
+
private GameObject _pnlMenu;
private GameObject _pnlSidebar;
private GameObject _pnlSettings;
@@ -25,7 +26,7 @@ public class MainGui : MonoBehaviour {
private Text _txtGoHighScore;
private Text _txtGoNewHighScore;
- private bool _sidebarExpanded;
+ public bool _sidebarExpanded;
private readonly float[] _sidebarStates = new float[2] {0f, -202.4f}; // The x position of the sidebar expanded or collapsed
private bool _menuActive;