diff options
Diffstat (limited to 'td/Assets/Scripts/touchScript.cs')
-rw-r--r-- | td/Assets/Scripts/touchScript.cs | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/td/Assets/Scripts/touchScript.cs b/td/Assets/Scripts/touchScript.cs deleted file mode 100644 index c8cdd6a..0000000 --- a/td/Assets/Scripts/touchScript.cs +++ /dev/null @@ -1,37 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class touchScript : MonoBehaviour { - - - private RuntimePlatform platform = Application.platform; - - void Update(){ - if(platform == RuntimePlatform.Android || platform == RuntimePlatform.IPhonePlayer){ - if(Input.touchCount > 0) { - if(Input.GetTouch(0).phase == TouchPhase.Began){ - checkTouch(Input.GetTouch(0).position); - } - } - }else if(platform == RuntimePlatform.WindowsEditor){ - if(Input.GetMouseButtonDown(0)) { - checkTouch(Input.mousePosition); - } - } - } - - void checkTouch(Vector3 pos){ - Vector3 wp = Camera.main.ScreenToWorldPoint(pos); - Vector2 touchPos = new Vector2(wp.x, wp.y); - Collider2D hit = Physics2D.OverlapPoint(touchPos); - Debug.Log("Checking"); - if(hit){ - //hit.transform.gameObject.SendMessage("Clicked",0,SendMessageOptions.DontRequireReceiver); - Debug.Log("CLICKED"); - } - } - - - -} |