aboutsummaryrefslogtreecommitdiff
path: root/td/Assets/Scenes/Level 1.unity
Commit message (Collapse)AuthorAgeFilesLines
* Update to new Unity versionHEADmasterJakob Stendahl2020-11-111-0/+0
|
* Added another tower, tweaked prices, by some reason waves are not always ↵Jakob Stendahl2017-10-181-0/+0
| | | | spawning...
* Added an actual cheat menuJakob Stendahl2017-10-171-0/+0
|
* Made background a bit prettierJakob Stendahl2017-10-141-0/+0
|
* Finished wavesystem. Should improve graph for how many enemies should spawn ↵Jakob Stendahl2017-10-141-0/+0
| | | | each time
* Added new method for pausing the gameJakob Stendahl2017-10-131-0/+0
|
* Added game over screenJakob Stendahl2017-10-081-0/+0
|
* Fiksa endel feil etter at all variabla fikk navn etter systemJakob Stendahl2017-10-071-0/+0
|
* Made projectiles, and working health systemJakob Stendahl2017-10-071-0/+0
|
* Startet på tårn, fiksa dev-mode, laga stats UIJakob Stendahl2017-10-061-0/+0
|
* Changed lightingJakob Stendahl2017-10-011-0/+0
|
* Added dev mode, just a console dumpJakob Stendahl2017-10-011-0/+0
|
* Started on settings menuJakob Stendahl2017-10-011-0/+0
|
* Started with towerPlacementsJakob Stendahl2017-09-301-0/+0
|
* Worked on UI scaling, and added description to some of the scriptsJakob Stendahl2017-09-301-0/+0
|
* Made pausemenu and sidebarJakob Stendahl2017-09-301-0/+0
|
* Added font, going to bedJakob Stendahl2017-09-301-0/+0
|
* Started on GUIJakob Stendahl2017-09-301-0/+0
|
* Small workaround for where the enemy catches playerJakob Stendahl2017-09-291-0/+0
|
* Bytt ut eksempel med starten på et Tower Defence spill (#2)Jakob Stendahl2017-09-291-0/+0
* Startet på TD :) * Slett tulleprosjekt * Added enemy as a prefab * Fiksa stygge skygga * Fiksa stygge skygga på android * Tweaked design, cleanup of enemy script * Made enemy spawner, plus changed enemy color to red * Added pan and zoom (Pan is ugly still) * Veit itj ka som e endra :)