Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Made background a bit prettier | Jakob Stendahl | 2017-10-14 | 1 | -0/+0 |
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* | Finished wavesystem. Should improve graph for how many enemies should spawn ↵ | Jakob Stendahl | 2017-10-14 | 1 | -0/+0 |
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* | Added new method for pausing the game | Jakob Stendahl | 2017-10-13 | 1 | -0/+0 |
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* | Added game over screen | Jakob Stendahl | 2017-10-08 | 1 | -0/+0 |
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* | Fiksa endel feil etter at all variabla fikk navn etter system | Jakob Stendahl | 2017-10-07 | 1 | -0/+0 |
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* | Made projectiles, and working health system | Jakob Stendahl | 2017-10-07 | 1 | -0/+0 |
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* | Startet på tårn, fiksa dev-mode, laga stats UI | Jakob Stendahl | 2017-10-06 | 1 | -0/+0 |
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* | Changed lighting | Jakob Stendahl | 2017-10-01 | 1 | -0/+0 |
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* | Added dev mode, just a console dump | Jakob Stendahl | 2017-10-01 | 1 | -0/+0 |
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* | Started on settings menu | Jakob Stendahl | 2017-10-01 | 1 | -0/+0 |
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* | Started with towerPlacements | Jakob Stendahl | 2017-09-30 | 1 | -0/+0 |
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* | Worked on UI scaling, and added description to some of the scripts | Jakob Stendahl | 2017-09-30 | 1 | -0/+0 |
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* | Made pausemenu and sidebar | Jakob Stendahl | 2017-09-30 | 1 | -0/+0 |
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* | Added font, going to bed | Jakob Stendahl | 2017-09-30 | 1 | -0/+0 |
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* | Started on GUI | Jakob Stendahl | 2017-09-30 | 1 | -0/+0 |
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* | Small workaround for where the enemy catches player | Jakob Stendahl | 2017-09-29 | 1 | -0/+0 |
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* | Bytt ut eksempel med starten på et Tower Defence spill (#2) | Jakob Stendahl | 2017-09-29 | 2 | -0/+8 |
* Startet på TD :) * Slett tulleprosjekt * Added enemy as a prefab * Fiksa stygge skygga * Fiksa stygge skygga på android * Tweaked design, cleanup of enemy script * Made enemy spawner, plus changed enemy color to red * Added pan and zoom (Pan is ugly still) * Veit itj ka som e endra :) |