aboutsummaryrefslogtreecommitdiff
path: root/td/Assets/Scripts/castle.cs
diff options
context:
space:
mode:
Diffstat (limited to 'td/Assets/Scripts/castle.cs')
-rw-r--r--td/Assets/Scripts/castle.cs23
1 files changed, 23 insertions, 0 deletions
diff --git a/td/Assets/Scripts/castle.cs b/td/Assets/Scripts/castle.cs
new file mode 100644
index 0000000..5c8835c
--- /dev/null
+++ b/td/Assets/Scripts/castle.cs
@@ -0,0 +1,23 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Castle : MonoBehaviour {
+
+ private void Update () {
+ //CheckThing();
+ }
+
+ private void CheckThing() {
+ GameObject[] enemies = GameObject.FindGameObjectsWithTag ("enemy");
+
+ foreach (var enemy in enemies) {
+ var distanceToEnemy = Vector3.Distance (transform.position, enemy.transform.position);
+ if (distanceToEnemy <= 0) {
+ Debug.Log("INTRUDER!");
+ }
+ }
+ }
+
+
+}