Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added paycheck-system, player gets payed after wave is finished | Jakob Stendahl | 2017-10-17 | 1 | -0/+1 |
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* | Finished wavesystem. Should improve graph for how many enemies should spawn ↵ | Jakob Stendahl | 2017-10-14 | 1 | -0/+2 |
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* | Added new method for pausing the game | Jakob Stendahl | 2017-10-13 | 1 | -0/+2 |
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* | Trur æ la te VCS, ikke meninga, men æ trur itj de e nå problem egt | Jakob Stendahl | 2017-10-07 | 1 | -16/+15 |
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* | Made projectiles, and working health system | Jakob Stendahl | 2017-10-07 | 1 | -1/+7 |
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* | Worked on UI scaling, and added description to some of the scripts | Jakob Stendahl | 2017-09-30 | 1 | -4/+6 |
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* | Small workaround for where the enemy catches player | Jakob Stendahl | 2017-09-29 | 1 | -9/+6 |
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* | Minor design tweaks | Jakob Stendahl | 2017-09-29 | 1 | -9/+2 |
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* | Bytt ut eksempel med starten på et Tower Defence spill (#2) | Jakob Stendahl | 2017-09-29 | 1 | -0/+39 |
* Startet på TD :) * Slett tulleprosjekt * Added enemy as a prefab * Fiksa stygge skygga * Fiksa stygge skygga på android * Tweaked design, cleanup of enemy script * Made enemy spawner, plus changed enemy color to red * Added pan and zoom (Pan is ugly still) * Veit itj ka som e endra :) |