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path: root/td/Assets/Scripts/EnemySpawner.cs
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* Worked on UI scaling, and added description to some of the scriptsJakob Stendahl2017-09-301-0/+3
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* Small workaround for where the enemy catches playerJakob Stendahl2017-09-291-2/+1
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* Minor design tweaksJakob Stendahl2017-09-291-2/+14
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* Bytt ut eksempel med starten på et Tower Defence spill (#2)Jakob Stendahl2017-09-291-0/+27
* Startet på TD :) * Slett tulleprosjekt * Added enemy as a prefab * Fiksa stygge skygga * Fiksa stygge skygga på android * Tweaked design, cleanup of enemy script * Made enemy spawner, plus changed enemy color to red * Added pan and zoom (Pan is ugly still) * Veit itj ka som e endra :)